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Post by Jezze on Apr 21, 2010 15:48:42 GMT -5
I worked a little on the Redwall abbey icon and now I got better walls in it . The quality of the church is not decreased yet, but that will come.
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Post by Stratos on Aug 10, 2010 0:21:06 GMT -5
Excuse me for butting in, but I have some other locations you may or may not want to include on the map:
-Green Isle: An island in the far Western Sea, Green Isle has a mixed geography. To the north, there is a beautiful vale, Holt Summerdell, which was once a favorite resort for the otters before the wildcat invasion. The central part of the island is dominated by a huge lake, Deeplough, where the legendary monster Slothunog used to reside before its death at the paws of Cuthbert Blanedale Frunk. South lies the fortress of Green Isle, once ruled by otters, but dominated by the wildcats after the conquest. This fortress was burned in the war where Felis was defeated. (High Rhulain)
-Sampetra Island: Sampetra is a tropical island in the distant part of the Western Sea. It was ruled by the emperor Ublaz Mad Eyes, a pine marten with a hypnotic stare. It is perpetually summer in the warm tropical isle, and is the ancient home of a race of fearsome monitor lizards. After Ublaz was defeated, the ships and wood stockpile were destroyed, and all the remaining corsairs were marooned upon the island. (Pearls of Lutra)
-Peace Island (You can put this island together with Riftgard): Peace Island is a beautiful valley paradise in the Western Sea located off of the northwest coast. Trisscar, Welfo, and Shogg sheltered there while fleeing from the evil Princess Kurda and Plugg Firetail. Inhabited solely by hedgehogs, Peace Island, an inactive volcano, has never been discovered by vermin because from the outside it looks like a solid rock isle. The vale rests within. Before leaving the island, Welfo decided to stay at Peace Island. (Triss)
-Noonvale: Noonvale is a peaceful community of woodlanders, nestled in the deepest part of the Northeastern Forest. This region has never known war, thanks in part to the efforts of its residents in keeping its exact location secret from outsiders. This quiet glade is surrounded by oaks, sycamores and elms, and is covered with soft moss and a great variety of flowers, including foxgloves, anemones, bluebells and ground ivy. The Broadstream River flows into this area and swells into a waterfall below. Habitations are covered with thatched rooftops and are interspersed with flower gardens and lush orchards. (Martin the Warrior)
-Bat Mountpit: Bat Mountpit is a western mountain in between Redwall Abbey and Salamandastron on the Great South Stream, and east of the Toadlands. It's located near a large waterfall, and the residents are a tribe of bats, who are just like the stereotypical view of bats - blind. Instead, the bats rely on hearing and smell. As a result of living in caves, the bats repeat the last part of their sentences, giving the impression of speaking in echoes. Just like at Salamandastron, leaders of Bat Mountpit are referred to as Lords. The bats live in caverns full of tunnels, streams, and waterfalls and farm the cave ledges, while fishing the subterranean lakes. The Great South Stream flows underneath the mountain. (Mossflower; Outcast of Redwall)
-Toadlands: The Toadlands are a marshy region in the far west, occupied by brutish trident-wielding toads. The Toadlands lie between Bat Mountpit to the east and Salamandastron to the west. They are generally lead by a king or chief of some sort. In this region is the Screamhole, a deep pit where trespassers are thrown to the Snakefish. (Mossflower; Mariel of Redwall; Salamandastron)
-Luke's tribe's Caves: The home of the legendary Luke the Warrior many, many seasons ago. Birthplace of Martin the Warrior. A far as anyone knows they are now abandoned. (Legend of Luke)
-Pine Grove: A landmark most Mossflower locals are familiar with, it is the home of a large murder of crows and rooks and is labeled dangerous territory. (Salamandastron; Doomwyte)
-Northern Mountains: The Northern Mountains are cold and desolate, and are home to all sorts of birds, ranging from Golden Eagles such as the Wild King MacPhearsome to great red kites, like Stryk and Skine; falcons, like Rocangus and his father, Laird Mactalon; and large owls. Mountain hares, like Bucko Bigbones live there too. Many vermin have came from there as well, including the wildcats Verdauga Greeneyes and Ungatt Trunn. The Northern Mountains are also the only place where you can find the Flowers of Icetor. (Salamandastron; Lord Brocktree)
-Fox Gorge: A deep gorge where a band of foxes reside. They ae armed with stone bolas and valued metal weapons, although they never managed to get their hands on many. (Outcast of Redwall)
-Boldred's Tunnel: Boldred's Tunnel was the long passage through the mountains located next to Aggril's Cherry Orchard. (Martin the Warrior)
-Marshwood Hill: A large marsh sits at the northern edge of the map of Mossflower Country, a place filled with danger at every corner. It's filled with canniballistic lizards, and many other species of reptiles. It is ruled by a heron called The Warden who brings order every once in a while. (Martin the Warrior)
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Post by Stratos on Aug 12, 2010 23:47:49 GMT -5
Araltum's Groves: Araltum's Groves was ruled by Squirrelking Araltum and his royal family. Located two leagues west of Salamandastron, many squirrels resided under their reign. (Rakkety Tam)
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Post by Jezze on Aug 17, 2010 12:12:34 GMT -5
Perfect! I will add some of these locations to the map!
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