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Post by Jezze on Jan 27, 2010 12:09:38 GMT -5
*Map Progress Report* Welcome to the map progress report thread! I thought this was useful to make so I can post updates of the map and show you the progress I am making with the map. Also you can give comments and suggestions with I can do better etc. Would really help . The Jobs To Do List;- New textures for the world map Done
- Remove all native towns and villages from the map Done
- Finish the map with final landscapes Done
- Start working on new map icons WIP
- Placing appropriate location Not Started
If you think there need something else to be added to the list, please post it here.Suggestions List;- Smoothing the river borders Done
- Add some more forests around Redwall Abbey Done
Screenshots;The screenshots released until now; *Oldies*December 2009 *New*!27 January 2010 I added some new textures to the map to make it look a little nicer. The textures are from this topic on the TW forum.
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Post by ares007 on Jan 27, 2010 18:54:49 GMT -5
I love the new textures.
It looks like you still need to smooth the water out.
Also, there should definitely be a lot of trees around the area where Redwall will be. I think there should basically be a forest on the East side of the path, a forest just north of those hills in the deep south, and a forest among all those rivers in the north.
So far so good. Definitely
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Post by buggy123 on Jan 28, 2010 0:22:04 GMT -5
niceee I like it.
Like ares said, smoothing out the water would be nice
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Post by Jezze on Jan 28, 2010 2:10:44 GMT -5
Thanks for the comments! The rivers need to be smoothed and the landscape around Redwall abbey needs some work too. Consider it done .
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Post by ares007 on Jan 28, 2010 2:40:45 GMT -5
Also, sorry for not pointing out the following details earlier: Redwall is not on a hill. If anything, it is a large dried up lake-bed. Flat ground should be ok though (sorry if you already have this right. It just looks like you put a hill where Redwall is supposed to be) Also, don't forget about adding a couple of mountains in the north east of Mossflower Woods
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Post by Jezze on Jan 28, 2010 8:21:22 GMT -5
Also, sorry for not pointing out the following details earlier: Redwall is not on a hill. If anything, it is a large dried up lake-bed. Flat ground should be ok though (sorry if you already have this right. It just looks like you put a hill where Redwall is supposed to be) Also, don't forget about adding a couple of mountains in the north east of Mossflower Woods I thought it was on some kind of hill on the map . Will change it.
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Post by raqill on Jan 31, 2010 19:55:48 GMT -5
You could put a band in the mountains b/ Asomudues lair was there in the sandstone mines...
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Post by Jezze on Feb 1, 2010 16:19:40 GMT -5
You could put a band in the mountains b/ Asomudues lair was there in the sandstone mines... What do you actually mean with a Band? A Band of Bandits?
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Post by raqill on Feb 1, 2010 16:47:10 GMT -5
Yes, In the first book, the Abby recorders talking about what Cluny did, and he talks about him collapsing a badger den there I think... And besides i think the mines would be a nice place to hide out...
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Post by ares007 on Feb 1, 2010 21:34:26 GMT -5
We'll definitely try to add in the quarry with tunnels and stuff.
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Post by ares007 on Feb 7, 2010 18:03:05 GMT -5
Oh, and don't forget about Riftguard. I can just be at the mouth of the northernmost river accessible on the map.
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Post by Jezze on Mar 3, 2010 18:12:35 GMT -5
I am going to put a list soon with the kind of models I am going to try to make. Also which ones should appear on the map and you are welcome to make suggestions.
- Fort Bladegirt (Terrmort Isle) - Ruddaring (Teleports you to the Holt Rudderwake, if this scene will be made) - Lingl-Dubbo Cave (Just for decoration, or the same case as Ruddaring) - Fort Marshank - Redwall Abbey - Gingivere's Farm - Castle Floret - Saint Ninian's Church - Quarry - Castle Marl
I made, I think, a pretty complete list with special map icons which could be made for the map. The only problem is that you can never fill the map with these few.
If you have any suggestion or additions, please post. I will start first with Redwall Abbey, since that is the most important building.
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Post by Jezze on Apr 9, 2010 5:41:13 GMT -5
Update Map IconsMaybe you have already seen this in our topic on the TW Forums. It will get some editing, to decrease the faces and the detail and to finish off the walls better. I hope to do this soon. Also I hope to post more screens of the map with the right locations.
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Post by raqill on Apr 15, 2010 17:52:57 GMT -5
Nice so far, but try to take out all the not neccesary polies there.
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Post by ares007 on Apr 16, 2010 3:14:18 GMT -5
Nice so far, but try to take out all the not neccesary polies there.
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