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Post by ares007 on Feb 1, 2010 1:28:33 GMT -5
One gameplay aspect that I've thought about possibly trying to implement into the mod is some sort of thieving aspect. From hares snatching pies from windsills to weasels stealing Martin's sword, thieving has actually been a prominent thing in the Redwall books.
So what do you guys think?
Like?
Any ideas on the implementation?
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Post by raqill on Feb 1, 2010 16:59:36 GMT -5
Sounds nice... Also if you have a vermin company, you could increase the amount of thievery that happens, but if you get more charisma it would go down? lol idk... Also, the more valuable the object is, the more it will get thieved... And I don't think anything you have equipped should be stolen.
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Post by ares007 on Feb 1, 2010 21:40:16 GMT -5
Well, that is something to consider. I was mainly talking about you being able to steal stuff though.
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Post by carlramsey on Sept 2, 2010 20:48:55 GMT -5
i think it sounds good, i cant mod but i can help with ideas
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Post by rabidweasel on Sept 30, 2010 5:02:11 GMT -5
I'd love to steal
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